A motivated and analytical professional with a Master’s in Computer Science for Games and over five years of leadership and operational management experience. Skilled at bringing teams together around shared goals, improving workflows, and using data to drive informed decisions. Combines strong technical proficiency with people-focused leadership to maintain high standards and deliver impactful results. Passionate about continuous improvement, innovation, and professional development within collaborative, growth-oriented environments.
Graduate Software Engineer
SN Systems Ltd | 11/01/2021 – 28/04/2024
An SIE company well-known for its technical knowledge and extensive knowledge of game developer needs, as well as its wide variety of advanced programming tools. PlayStation 5, PlayStation VR, and other PlayStation platforms are their main target audience for their development tools.
Responsibilities:
As part of the PlayStation Tools team, I collaborated with software engineers to enhance debugging and analysis tools, improving system reliability and process efficiency. I applied data-driven techniques to monitor performance and identify optimisation opportunities, leading to measurable gains in productivity. I produced detailed technical documentation and reports to maintain consistency and ensure compliance with project standards. This experience strengthened my analytical thinking, problem-solving, and documentation skills while deepening my understanding of data structures, algorithms, object-oriented programming, and software optimisation. Working in a multidisciplinary team also enhanced my communication, adaptability, and critical thinking abilities.
Hard Skills
Data Structures . Algorithms . Object Orientated Programming . Integrated development Environments . Text Editors . Version Control . Software Testing . Analytical Skills . Technical Writing . Performance Management . Debugging . Mathematics . Agile Methodologies . Microsoft Office . Standard Template Library . Scripting
Soft Skills
Communication . Problem Solving . Time Management . Teamwork . Accountability . Adaptability . Creativity . Patience . Critical Thinking . Attention To Detail . Emotional Intelligence . Curiosity . Organization . Technical Writing . Open Mindedness . Research Orientated
Exchange Student / Guest Scientist
Max Planck Institute | Hochschule Reutlingen 22/09/2015 – 28/08/2016
During my exchange, I participated in research within the Media and Communication Informatics department, focusing on computer graphics, distributed systems, and mobile computing. I was part of a research team studying human behaviour in virtual reality, overseeing data collection, analysis, and reporting. Working alongside senior scientists under tight deadlines helped me develop strong skills in leadership, coordination, and technical communication. I gained valuable experience in research methodology, process optimisation, and data-driven decision-making in an academic setting.
Responsibilities:
I was in charge of supporting scientists working on their doctorates with the technical aspects of creating research tools. I was responsible for creating 3D pictures, models, and applications, as well as coding code for them. My primary tools were Unity, Rayzer Hydra, HTC Vive, Oculus Rift, and the Oculus Development Kit 2. While learning Vicon Tracker, 3DS Max, and the Oculus Rift.
I used 3DSMax and IBM SPSS to statistically examine the results. I also assisted with the experiment’s execution and data compilation.
MComp Computer Science for Games
Sheffield Hallam University | 20/09/2013 – 28/07/2018
My studies focused on Advanced Programming, Project Management, and Software Optimisation. I developed technical and analytical skills through programming in C, C++, and C#, with hands-on experience using Microsoft DirectX, Unity, and Unreal Engine 4. I led collaborative software projects, gaining practical experience in performance optimisation, mathematical modelling, and systems design. This strengthened my ability to analyse complex systems, identify inefficiencies, and apply data-driven solutions while enhancing communication and organisational skills.
My main passion outside of work other than the technical side of things is breaking, more commonly known as breakdancing. It is a passion that balances creativity and discipline to express yourself. In 2016, I co-founded and managed the SHU Breakdance Society, leading the organisation of events, training sessions, and a university-wide competition that earned the “Most Improved Society” award in its first year. This experience strengthened my leadership, organisation, and teamwork skills while reinforcing my belief in motivation, collaboration, and continuous improvement, which guide my professional approach.